Operation Skill-Up

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Operation Skill-Up

Operation Skill-Up is a Military Directive to guide the newer players of Eve and AIEU into Alliance Doctrine ships as quickly as possible. With this skill list, it will take a day one player 180 days of training (with no implants and remaps) to fly and fit all of the most used and needed Alliance ships. Below is a list of the skills required and in priority of ship type. The ship priority is:

  1. HERO AB Moa
  2. RLM Caracal & HML Caracal
  3. Logi T1 (Scythe)
  4. Logi T2 (Scimitar)
  5. EWAR (Griffin, Maulus & Vigil)
  6. Doctrine Bombers (All Races)

Evemon file

Operation Skill-Up Evemon

List of Skills

HERO AB Moa

Caldari Frigate I
Caldari Frigate II
Caldari Frigate III
Caldari Destroyer I
Caldari Destroyer II
Caldari Destroyer III
Caldari Cruiser I
Mechanics III
Jury Rigging I
Jury Rigging II
Jury Rigging III
Shield Rigging I
Hull Upgrades I
Hull Upgrades II
Hull Upgrades III
Hull Upgrades IV
Weapon Upgrades I
Weapon Upgrades II
Weapon Upgrades III
Weapon Upgrades IV
Energy Grid Upgrades I
Energy Grid Upgrades II
Energy Grid Upgrades III
Energy Grid Upgrades IV
Afterburner I
Afterburner II
Afterburner III
Afterburner IV
Shield Upgrades I
Shield Upgrades II
Shield Upgrades III
Shield Upgrades IV
Tactical Shield Manipulation I
Tactical Shield Manipulation II
Tactical Shield Manipulation III
Tactical Shield Manipulation IV

RLM & HML Caracals

Missile Launcher Operation I
Missile Launcher Operation II
Missile Launcher Operation III
Missile Launcher Operation IV
Light Missiles I
Light Missiles II
Light Missiles III
Heavy Missiles I
Heavy Missiles II
Heavy Missiles III
Heavy Missiles IV
Heavy Missiles V
Heavy Missile Specialization I
High Speed Maneuvering I
Long Range Targeting I
Launcher Rigging I
Drones I
Drones II
Drones III
Drones IV
Drones V
Electronic Warfare I
Electronic Warfare II
Electronic Warfare III
Electronic Warfare IV
Advanced Drone Avionics I
Light Missiles IV
Light Missiles V
Light Missile Specialization I

Logi T1 (Scythe)

Minmatar Frigate I
Minmatar Frigate II
Minmatar Frigate III
Minmatar Destroyer I
Minmatar Destroyer II
Minmatar Destroyer III
Minmatar Cruiser I
Shield Emission Systems I
Drone Durability I
Repair Drone Operation I
Repair Systems I
Repair Systems II
Remote Armor Repair Systems I
Remote Armor Repair Systems II
Remote Armor Repair Systems III
Light Drone Operation I
Light Drone Operation II
Light Drone Operation III
Light Drone Operation IV
Light Drone Operation V
Minmatar Drone Specialization I

Logi T2 (Scimitar)

Minmatar Cruiser II
Minmatar Cruiser III
Minmatar Cruiser IV
Minmatar Cruiser V
Signature Analysis I
Signature Analysis II
Signature Analysis III
Signature Analysis IV
Signature Analysis V
Long Range Targeting II
Long Range Targeting III
Long Range Targeting IV
Long Range Targeting V
Logistics I
Shield Rigging II
Shield Rigging III
Shield Rigging IV

EWAR

Gallente Frigate I
Sensor Linking I
Electronics Upgrades I
Electronic Superiority Rigging I
Target Painting I

Bombers

Gallente Frigate II
Gallente Frigate III
Gallente Frigate IV
Gallente Frigate V
Electronics Upgrades II
Electronics Upgrades III
Electronics Upgrades IV
Electronics Upgrades V
Covert Ops I
Caldari Frigate IV
Caldari Frigate V
Amarr Frigate III
Amarr Frigate IV
Amarr Frigate V
Minmatar Frigate IV
Minmatar Frigate V
CPU Management IV
Cloaking I
Cloaking II
Cloaking III
Cloaking IV
Missile Bombardment I
Missile Bombardment II
Missile Bombardment III
Missile Bombardment IV
Bomb Deployment I
Propulsion Jamming I
Propulsion Jamming II
Capacitor Management I
Capacitor Management II
Torpedoes I


Total time: 179 days, 11 hours, 39 minutes, 54 seconds