Tarragon's How To: Melee Dps: Difference between revisions

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(Created page with 'Melee dps! == Overview == Melee dps is the art of hitting things while standing close to it. You will spend a lot of time staring at some dude's butt. Melee dps (I'll start usi…')
 
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Melee dps!
== Overview ==
== Overview ==


Melee dps is the art of hitting things while standing close to it. You will spend a lot of time staring at some dude's butt. Melee dps (I'll start using a first person plural from here on out) comes in multiple flavors: Cat Druids, Retribution Paladins, Arms and Fury Warriors, Subtlety, Combat, and Assassination Rogues, Blood, Frost, and Unholy Death Knights. We are pretty high on the manliness scale, because we actually stand there and hit stuff, instead of running away and throwing snowballs or something.
Melee dps is the art of hitting things while standing close to it. You will spend a lot of time staring at some dude's butt. Melee dps (I'll start using a first person plural from here on out) comes in multiple flavors: Cat Druids, Retribution Paladins, Arms and Fury Warriors, Subtlety, Combat, and Assassination Rogues, Blood, Frost, and Unholy Death Knights. We are pretty high on the manliness scale, because we actually stand there and hit stuff, instead of running away and throwing snowballs or something.
== Gear ==
Different classes will want different gear, but all of us want at least 8% hit so we don't miss. That is 263 hit rating. Also, we want 26 expertise so the boss won't dodge you. Any more hit rating is a waste, but more expertise isn't as bad.

Revision as of 03:51, 29 November 2009

Overview

Melee dps is the art of hitting things while standing close to it. You will spend a lot of time staring at some dude's butt. Melee dps (I'll start using a first person plural from here on out) comes in multiple flavors: Cat Druids, Retribution Paladins, Arms and Fury Warriors, Subtlety, Combat, and Assassination Rogues, Blood, Frost, and Unholy Death Knights. We are pretty high on the manliness scale, because we actually stand there and hit stuff, instead of running away and throwing snowballs or something.

Gear

Different classes will want different gear, but all of us want at least 8% hit so we don't miss. That is 263 hit rating. Also, we want 26 expertise so the boss won't dodge you. Any more hit rating is a waste, but more expertise isn't as bad.