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  • ...ravo plans introduce destroyers and T2 frigates. Charlie plans advance to cruisers. *[[EVE:Base Camp Charlie EWAR]] EWAR Cruisers, Same tactics as Alpha EWAR only these ships are better at the job. This pl
    5 KB (886 words) - 04:09, 16 May 2014
  • ...ght, even if they are the same type. A squad of 8 will be able to blow up cruisers, 2 squads of 8 or 16 will be able to blow up battlecruisers and possibly ba
    3 KB (587 words) - 02:33, 3 May 2014
  • ...t skills at 3 or 4. EWAR cruisers require less skills to fly well than DPS cruisers. The skills to fly a DPS cruiser well in PvP take 1 or 2 months to train, a ...extremely low payout sums.&nbsp; However T1 ships like standard frigates, cruisers and battleships are usually worth insuring. This one is your choice.<br><br
    31 KB (5,520 words) - 18:28, 11 July 2015
  • * Place frigates, interceptors, and shortrange cruisers on the gate at 0 or orbiting it. They can burn to tackle anything that jum ...ip is killed its assigned fighters will idle, which makes tackling BCs and cruisers very good for this.
    36 KB (6,426 words) - 07:39, 17 January 2015
  • === Tech1 Cruisers === === Tech2 Cruisers ===
    2 KB (272 words) - 03:02, 24 October 2014
  • === [[EVE:cruisers|Cruisers]] === === [[EVE:battle_cruisers|Battle Cruisers]] ===
    781 bytes (77 words) - 18:13, 17 December 2014