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'''If Looks Could Kill Official Thread'''
[[image:ILCK-Logo.png|400px|center]]


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|[[If Looks Could Kill|Main]]
|[[If Looks Could Kill/Videos|Videos]]
|[[If Looks Could Kill/Gallery1|Cataclysm Gallery]]
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'''If Looks Could Kill (Si Vultus Could Iuguolo)'''
=Proposed Mission Statement=
1. The purpose of the team.
<br>We will strive to provide a enjoyable and competitive raiding experience for members.
<br>
<br>2. The team's primary members.
<br>If Looks Could Kill will be composed of individuals who fit well together with regard to personality and who are willing to meet the responsibilities of membership.
<br>
<br>3. Responsibilities of the team to its members.
<br>Members will strive to excel and be willing to place the interests of the team above their own.
<br>
<br>4. The services provided by the team to its members.
<br>The team leaders will work through recruitment, guidance, policy, and policy implementation to provide as stress-free as possible efficient, enjoyable, and competitive raiding environment.


Motto:


Together We Shine (Una Nos Fulsi)
=Progression=
[http://wiki.aie-guild.org/index.php?title=Raiding_Progression AIE Progression Table]


Raid leaders:


Kuboifox, Eade
=Logs=
[http://www.worldoflogs.com/guilds/67992 World of Logs]
<br>[http://www.warcraftlogs.com/guilds/3127 Warcraft Logs (Try the Replay View)]




Philosophy:
=Current Raid Lineup=
This first post is a regularly updated record of membership status and policies.
<br>ALL confirmed and preferred/friends will receive calendar invites for all If Looks Could Kill activities.
<br>We'll do our best to include preferred/friends members on Sunday nights.
<br>A calendar invite does not necessarily guarantee participation will be possible.
<br>See the Team Membership section below for details.


Above all we emphasize having a good attitude and being team players. At its best, raiding can be a blast. But when pushing the edge, raiding can be a stressful experience. You will be expected keep a positive attitude and endeavor make the team better by being a good team player. During fights keep vent free for the group leaders. If you have a suggestion, whisper it to a raid leader or your team leader. Your team leader may ask to speak with you in a "team chat" channel if you have detailed suggestions or questions. Attitude is number one for this group. You will shine by making others better. Where a loose collection of shining stars would fail, we will succeed as a brilliant team.


Leadership:
=Tanks=
Kamulas
<br>Southpaw (tank lead)


The raid leaders are responsible for recruitment, organization, and general team building. Essentially, if it happens before or after a raid, it is our responsibility. If it involves issues of management or organization during the raid, it is our responsibility. Whisper a raid leader for help. The raid leaders are final arbiters and make all final decisions.


Leadership roles:
=Healers=
Eade* (bank alt Elarista)
<br>Rowzdower (bank alt Tadgi)
<br>Eddiebull
<br>Tuketu (on break; bank alt Hakkea)


During a raid three members will have special responsibilities: the tank, healer, and dps team leaders. Team leaders are determined by the raid leaders.


i) The tank leader will have primary responsibility for calling "ready checks" and either reviewing the mechanics of the fight or assigning someone to do so. Tanks will be responsible for their own readiness status. No need for tank leaders to install RBS. Every encounter will have at least a one sentence summary of the mechanics. Raid leaders retain responsibility for the goals of the raid and pacing. An encounter should proceed as follows: Raid leader: "tank leader it's all yours" (this is an indication "downtime" is over)
=DPS=
Bakuku
<br>Eorae
<br>Eddiebull
<br>Rauno
<br>Tink (dps lead; bank alt Lamepaw)
<br>Tyberiuss (bank mnger; bank alt Retnox)


Tank leader: "Healer leader you ready? DPS leader you ready? Ready check on the way!"


The tank leader is the anchor for the team.
=Hiatus=
Brawler
<br>Kali
<br>Newdamda (bank alt Newmoo)
<br>Shmage (bank alt Minishmage)
<br>Wolfshayde* (bank alt Idiot)


ii) The healing leader will check with the healers to determine their readiness status regularly with RBS. The healing leader will assess the stress levels of his or her healers regularly. The healing leader will be ready to offer suggestions or make healing assignments when queried by the tank leader. The healing leader should whisper a raid leader if they detect personnel problems during the raid (e.g. "hey you may have missed it, but I think Joe has to go"). The healing leader is the emotional leader of the team.


iii) The dps leader will make sure the damage dealers are ready with the addon RBS. The dps leader should install the addon Recount and Omen or Skada and monitor dps  and threat throughout the raid. The dps leader should work to manage damage done and threat throughout the raid. The dps leader should work toward being a positive motivational force for the damage dealers. The dps leader is the motivational leader of the team.
=Friends=
Adobe
<br>Alachaas
<br>Alludra
<br>Badjah
<br>Asciran
<br>Beazle
<br>BrewDawg
<br>Brain
<br>Gotdice
<br>Haulke
<br>Helghast
<br>Lisky
<br>Lydeeia
<br>Magnand
<br>Mairabelle
<br>Matarael
<br>Morgaenna
<br>Pastormetro
<br>Puppypelt
<br>Puzey
<br>Sokotep
<br>Thuggs
<br>Truckfaced
<br>Trynnity
<br>Vampp
<br>Zodapalooza/Zodder/Zodrageous


Team members:
The final responsibility of raid performance and functioning falls to the raid leaders.


If you've noticed something that people are doing which is causing problems, whisper it to the raid leader and let them address it. They will pass it along to a team leader if necessary.
=Long-term Hiatus=
Thunderhoss
<br>Kuboifox
<br>Trikkajin
<br>Ursuline
<br>Yokor
<br>* If Looks Could Kill overall team leaders


Team leaders and members:


Please remember that attitude and teamwork is priority for this team. Your performing five times better than your teammates will not be as valued as you helping your teammates perform as well as you (even if that means you do not shine as brightly as you could). Remember that as a team we can accomplish more.


Vent management:


During an encounter the team leaders have vent priority.
[[Category:Raiding Teams]]
 
Between encounters the team leaders have vent priority.
 
If you have a suggestion whisper it to your team leader and/or a raid leader.
 
If you have a suggestion for a member of a team for which you do not belong, whisper it to a raid leader.
 
After an encounter is accomplished and when moving between an encounter is downtime.
 
Downtime is "fun time" and there's plenty of downtime in any raid, so rejoice.
 
During an encounter and between encounters (i.e. after a fail and before a retry) let the team leaders have vent.
 
Team membership:
 
Confirmed individuals have attended regularly and will be invited to join the raid group up to ten minutes after scheduled start time.
 
At scheduled start time individuals with preferred status will have the opportunity to be invited to "join raid" as prioritized below (top to bottom) allowing slots to remain open for confirmed members.
After ten minutes have elapsed, recruited and preferred members will be invited up to capacity (possibly bumping confirmed members for that raid). After fifteen minutes open recruitment will begin for open slots. Open recruitment will be conducted exclusively by the raid leaders. As a team leader be prepared to assist the raid leaders if holes exist in your team. If you must, you may consider confirmed positions as permanent, but we should understand that our statuses may change depending on our real lives. You may request your status to be upgraded or downgraded at any time. Just let a raid leader know. Your status and priority as a member may change/rise and fall with attendance, preparedness, seniority, role requirements, attitude etc. Our goals as raid leaders are to create the most stable team possible while giving the most folks a chance to play. If you attend and contribute to the goals of the raid team within our philosophy, you should consider that you have found a "permanent" home.
 
If you cannot run, we need you to post letting us know (reason not needed).[
http://forum.myextralife.com/topic/31564-if-looks-could-kill-%EF%BF%BDofficial-thread%EF%BF%BD/]
Confirmed status will be maintained by either running or letting us know at least one hour in advance you will be absent.
Preffered status may be upgraded to confirmed by regular attendance and/or status posting on your part.
You MUST include the name of your toon in your post to be guaranteed that we will recognize who you are.
 
Please see the first page of our official thread for the very latest team composition.
 
[B]Tanks[/B]
 
Tiglathashur ([b]Tank Leader[/b], Paladin) CONFIRMED
 
PuppyPelt (Tank, Warrior) CONFIRMED
 
[B]Healing[/B]
 
Wolfshayde ([b]Heal Leader[/b], Druid) CONFIRMED
 
Kuboifox (Raid Leader, Shaman) UNKNOWN
 
Eade (Raid Leader, Paladin) CONFIRMED
 
[B]DPS[/B]
 
Thunderhoss ([b]DPS Leader[/b], Shaman) CONFIRMED
 
Droq (DPS; Warrior) CONFIRMED
 
Feydd/Cannabinal (DPS, Priest) CONFIRMED
 
Vandilclaw (DPS, Hunter) PREFERRED
 
OPEN (Ginro/Loktassa as available)
 
--------------------------
Brain (DPS, DK) UNKNOWN
 
Ginro/Loktassa (DPS/DPS; Rogue, DK) CONFIRMED (ON SHORT LEAVE)
 
Trikkajin (DPS/H; Shaman) CONFIRMED (ON EXTENDED LEAVE)
 
Sedition (Tank/DPS, Warrior) CONFIRMED (ON EXTENDED LEAVE)
 
Sosin (Heals, Druid) PREFERRED
 
Tyrelin (Tank, Paladin) PREFERRED
 
Robinhud (DPS, Hunter) PREFERRED
 
Magnand (DPS, Warlock) PREFERRED
 
Aeonstar (DPS/Tank, Paladin) PREFERRED 
 
Vanterax (DPS, Mage) PREFERRED
 
 
This structure should allow us to have the most fun while also accomplishing the most. If you have policy suggestions please contact a raid leader directly via private message on this board or via in-game whisper or vent.
 
 
Your raid leaders,
 
Kuboifox and Eade

Latest revision as of 17:08, 27 February 2014

ILCK-Logo.png


Main   Videos   Cataclysm Gallery   MoP Gallery    


Proposed Mission Statement

1. The purpose of the team.
We will strive to provide a enjoyable and competitive raiding experience for members.

2. The team's primary members.
If Looks Could Kill will be composed of individuals who fit well together with regard to personality and who are willing to meet the responsibilities of membership.

3. Responsibilities of the team to its members.
Members will strive to excel and be willing to place the interests of the team above their own.

4. The services provided by the team to its members.
The team leaders will work through recruitment, guidance, policy, and policy implementation to provide as stress-free as possible efficient, enjoyable, and competitive raiding environment.


Progression

AIE Progression Table


Logs

World of Logs
Warcraft Logs (Try the Replay View)


Current Raid Lineup

This first post is a regularly updated record of membership status and policies.
ALL confirmed and preferred/friends will receive calendar invites for all If Looks Could Kill activities.
We'll do our best to include preferred/friends members on Sunday nights.
A calendar invite does not necessarily guarantee participation will be possible.
See the Team Membership section below for details.


Tanks

Kamulas
Southpaw (tank lead)


Healers

Eade* (bank alt Elarista)
Rowzdower (bank alt Tadgi)
Eddiebull
Tuketu (on break; bank alt Hakkea)


DPS

Bakuku
Eorae
Eddiebull
Rauno
Tink (dps lead; bank alt Lamepaw)
Tyberiuss (bank mnger; bank alt Retnox)


Hiatus

Brawler
Kali
Newdamda (bank alt Newmoo)
Shmage (bank alt Minishmage)
Wolfshayde* (bank alt Idiot)


Friends

Adobe
Alachaas
Alludra
Badjah
Asciran
Beazle
BrewDawg
Brain
Gotdice
Haulke
Helghast
Lisky
Lydeeia
Magnand
Mairabelle
Matarael
Morgaenna
Pastormetro
Puppypelt
Puzey
Sokotep
Thuggs
Truckfaced
Trynnity
Vampp
Zodapalooza/Zodder/Zodrageous


Long-term Hiatus

Thunderhoss
Kuboifox
Trikkajin
Ursuline
Yokor
* If Looks Could Kill overall team leaders