EVE Corporation Policies: Difference between revisions

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=== Prerequisites ===
=== Prerequisites ===
# EVE Online is not a game that we consider generally suitable for children.  You must be 18 years old or older to join the corporation.
# EVE Online is not a game that we consider generally suitable for children.  You must be 18 years old or older to join the corporation.
# Players and characters must be in good standing with the AIEGC and with alliances and coalitions AIEU considers itself participatory of, such as Brave Collective and the HERO Coalition.
# Players and characters must be in good standing with the AIEGC.
 
=== Character Requirements ===
=== Character Requirements ===
{{#lst:Unified_Policy|char0|charN}}
{{#lst:Unified_Policy|char0|charN}}
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# While not strictly a requirement, we highly recommend new players to complete the various career tutorials first. They will teach you basic game mechanics and provide you some assets and ISK.
# While not strictly a requirement, we highly recommend new players to complete the various career tutorials first. They will teach you basic game mechanics and provide you some assets and ISK.
=== Alliance Requirements ===
=== Alliance Requirements ===
# As a member corporation of BRAVE Collective [BRAVE], we expect all members to abide by alliance policies and blue standings.
# We expect all members to abide by alliance policies and blue standings.
# Players may be asked to furnish API authorization for characters for alliance services.
# Players may be asked to furnish API authorization for characters for alliance services.
=== Game Communication ===
=== Game Communication ===
{{#lst:Unified_Policy|gamecomms0|gamecommsN}}
{{#lst:Unified_Policy|gamecomms0|gamecommsN}}
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# Members of AIEU will abide by alliance and coalitions bylaws for standings.
# Members of AIEU will abide by alliance and coalitions bylaws for standings.
# Members of AIEU will adhere to all binding alliance agreements pertaining to structures and other assets.
# Members of AIEU will adhere to all binding alliance agreements pertaining to structures and other assets.
# Members of AIEU will adhere to Not Blue, Shoot It (NSBI) standards and conventions.
# Members of AIEU will adhere to Not Blue, Shoot It (NBSI) standards and conventions.
::* If a pilot is blue to AIEU, it should not be shot. Report all blue shooting to an AIEU officer or an alliance diplomat.
::* If a pilot is blue to AIEU, it should not be shot. Report all blue shooting to an AIEU officer or an alliance diplomat.
::* Under normal circumstances, characters not blue to AIEU or the Brave Collective are not subject to blue protections and may be shot at on site.
::* Under normal circumstances, characters not blue to AIEU are not subject to blue protections and may be shot at on site.
:::* Exceptions to this permission may be made in limited engagements at Fleet Commander (FC) discretion. FC direction should be followed under these circumstances.
:::* Exceptions to this permission may be made in limited engagements at Fleet Commander (FC) discretion. FC direction should be followed under these circumstances.
===Corporate Hangars===
# Direct use of the corporation common hangar is a privilege of Pilot rank and above.
# Pilots have withdrawal access to the Common Hangar and View access to the Depot and Industry hangars. Other titles grant access to specific hangars as specified by the purpose of the title and specific tasks the player may be performing.
# In-kind donation of goods or ISK for withdrawals from the Common Hangar is neither required nor encouraged. Donations are welcome, but they should not be considered part of a transaction necessary to obtain items from the Common hangar.
# All items placed in the corporate hangars are considered donations to the corporation. Officers are under no obligation to return said items after they are deposited.
# All members should help in monitoring the corporate hangars for questionable activity. Contact the corporation officers at officers@aie-universal.com if you spot any unusual activity.
=== Player verses Environment  ===
=== Player verses Environment  ===
# Members will abide by all alliance and coalition bylaws for ratting, exploration sites, and other forms of PVE.
# Members will abide by all alliance and coalition bylaws for ratting, exploration sites, and other forms of PVE.

Latest revision as of 04:53, 25 July 2015


Introduction

Alea Iacta Est (AIE) is a “big tent” community that encompasses many play styles and areas of interest. The community is one that values mutual respect and courtesy.

These standards of behavior apply to the interactions of Alea Iacta Est members, officers, and agents with other members, non-member players, and game staff.

Policies are not rules and cannot anticipate every situation or circumstance that may arise. Alea Iacta Est council members and officers may take administrative action with respect to individual membership and access to Alea Iacta Est's resources at their discretion.

If you are having problems with another member who is violating these policies , let an officer know or send e-mail to the officers of the appropriate game or the Alea Iacta Est Council.

Definitions

Guild
This shall refer to the organizational structure for a given game, regardless of the game's terminology. This may be a guild, corporation, alliance, cabal, or clan.
Group
An organized collection of players within a particular game, members as well as non-members.
Team
A group which is organized for recurring activity (e.g. raiding parties, leveling groups, etc.).
Community
Available to all members of AIE.
Public
Available to both members and non-members.

Common Community Policy

  1. We will not tolerate any discrimination based upon basis of race, color, sex, sexual orientation, gender identity, religion, disability, age, veteran status, ancestry, or national or ethnic origin. While a healthy rivalry between in-game divisions is acceptable, we require civil and courteous behavior towards the real people behind the keyboards.
  2. Members may not harass other members, players, or game staff. If a player or staff member asks you to cease contact or interaction, please respect his or her wishes.
  3. All members must abide by the End User License Agreement (EULA), Terms of Service (ToS), and any other usage agreements within all games which Alea Iacta Est maintains a presence.
  4. All members shall be held responsible for their respective accounts and characters actions. If your friend or family member logs onto one of your accounts and violates our policy, you will be held responsible as though you did it yourself.
  5. Members are expected to discuss requests, concerns, or disputes directly with the Alea Iacta Est officers by sending e-mail to the appropriate officer e-mail address or to the Alea Iacta Est Council.
  6. Personal information supplied to the guild officers by applicants and members is considered privileged information and may only be used for purposes directly related to the administration of the guild. The information may only be shared with non-officers if the applicant of member has given explicit permission or where it is required by applicable laws.

Division Policy

Prerequisites

  1. EVE Online is not a game that we consider generally suitable for children. You must be 18 years old or older to join the corporation.
  2. Players and characters must be in good standing with the AIEGC.

Character Requirements

Character and account naming policies.

  1. Character names may not be sexual references, illicit drug references, or scatological in nature. We reserve the right to exclude any characters whose name we feel would not represent AIE appropriately.
  2. An API key is required for each character in the corporation.
  3. Characters idle for 45 days or longer may be removed from the corporation.
  4. While not strictly a requirement, we highly recommend new players to complete the various career tutorials first. They will teach you basic game mechanics and provide you some assets and ISK.

Alliance Requirements

  1. We expect all members to abide by alliance policies and blue standings.
  2. Players may be asked to furnish API authorization for characters for alliance services.

Game Communication

This applies to the shared chat channels used within a game (i.e., guild chat, corporation chat, alliance chat).

  1. Messages should stand out based on their content instead of their formatting. Messages which use capitalization, repetition, or punctuation in a distracting manner are discouraged.
  2. Members may not use macros or add-ons to generate messages in chat channels. Macros may only be employed by officers for administrative purposes.
  3. Members engaging in topics or styles of discussion that are disruptive, immature, or better suited for alternate venues will be asked to take their discussions to private channels.
  4. Officers will not debate the guild policies in guild chat or whisper.

Auxiliary Communication

This policy applies to communication channels not supplied as part of a game, such as voice services and independent text chat.

  1. Unless stated otherwise, community communication services are for the sole use of AIE members. Use of the service is not permitted for non-members unless prior permission has been granted by the council or officers.
  2. Channels marked Do Not Disturb (DND) are considered semi-private channels. If you wish to join a channel marked DND to participate or merely listen, please ask one of the current occupants first.
  3. Members will refrain from displaying, linking to, or discussing politics, religion, illegal activities, sexual orientation, or explicit sexual acts in the Alea Iacta Est forums, game chat, or on voice services.
    • You may take such topics to channels marked Do Not Disturb (DND). However, this designation may not prevent others from entering the channel. You must keep the discussion appropriate with respect to the audience at all times.
    • You may also take such topics to a private channel, the debate board section of the FrogPants forums, or private services of your choice.
  4. The use of software agents to stream music or other audio data (i.e. music bots) is not permitted.
  5. Recording in a voice channel may only be done with express permission of all members in the channel, explicit notification of the members in the channel, and within the constraints of applicable laws.

Standings and Rules of Engagement

  1. Members of AIEU will abide by alliance and coalitions bylaws for standings.
  2. Members of AIEU will adhere to all binding alliance agreements pertaining to structures and other assets.
  3. Members of AIEU will adhere to Not Blue, Shoot It (NBSI) standards and conventions.
  • If a pilot is blue to AIEU, it should not be shot. Report all blue shooting to an AIEU officer or an alliance diplomat.
  • Under normal circumstances, characters not blue to AIEU are not subject to blue protections and may be shot at on site.
  • Exceptions to this permission may be made in limited engagements at Fleet Commander (FC) discretion. FC direction should be followed under these circumstances.

Corporate Hangars

  1. Direct use of the corporation common hangar is a privilege of Pilot rank and above.
  2. Pilots have withdrawal access to the Common Hangar and View access to the Depot and Industry hangars. Other titles grant access to specific hangars as specified by the purpose of the title and specific tasks the player may be performing.
  3. In-kind donation of goods or ISK for withdrawals from the Common Hangar is neither required nor encouraged. Donations are welcome, but they should not be considered part of a transaction necessary to obtain items from the Common hangar.
  4. All items placed in the corporate hangars are considered donations to the corporation. Officers are under no obligation to return said items after they are deposited.
  5. All members should help in monitoring the corporate hangars for questionable activity. Contact the corporation officers at officers@aie-universal.com if you spot any unusual activity.

Player verses Environment

  1. Members will abide by all alliance and coalition bylaws for ratting, exploration sites, and other forms of PVE.
  2. Access to ratting sites for blues is established on a first-come, first serve basis. Abandoning a ratting site forfeits any claims to bounties or salvage therein.
  3. Abandoned personal deployable structures may be shot with no consequence, and parties who abandon their personal deployables are not to expect reimbursement or recourse.
  4. Deliberate market manipulation and the creation of artificial shortages of doctrine ships in staging areas is prohibited.

Scamming and Griefing

  1. Griefing, trolling, and less-than-exemplary conduct in local chat is prohibited.
  2. Recruitment and contract scamming is strictly prohibited.
  3. Suicide ganking in high security space is permitted.