AIE Instance School: Difference between revisions

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|[[Game_Information/Glossary|Glossary]]
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[[File:Instanceschool.png|400px|center]]
==Mission Statement==


==AIE Instance School Mission Statement==
The goal of the Game Information Wiki (formerly the AIE Instance School) is to provide guildies with Class knowledge and information to make the most of their characters. Guildies with experience with raid encounters, statisitics, and class mechanics are encouraged to keep this section updated and accurate.


==How Instance School Works==


==Tanking==
==Tank==


A tank is a character whose primary role is to absorb damage and prevent others from being attacked. Tanks are "meatshields", so to speak, putting themselves between the mobs and the more vulnerable party members. The tank assumes the aggro of the mobs and tries to keep them off other group mates. With everyone nuking the same target (directed by the main assist), the mobs go down faster and there is less damage done to the group.
A tank is a character whose primary role is to absorb damage and prevent others from being attacked. Tanks are "meatshields", so to speak, putting themselves between the mobs and the more vulnerable party members. The tank assumes the aggro of the mobs and tries to keep them off other group mates.


Because of the constant abuse upon their armor and weapons, high repair costs are a fixture in a tank's life. An often-used abbreviation for tank is "MT" (main tank). The tank's role must not be confused with the "MA" (Main Assist). Also used to contrast from a damage dealer or a healer.
==DPS==
 
In a classic tank-and-spank fight, the tank should be the only one taking damage, and therefore be the only one who needs healing. Even in more complex fights, the healer should be able to concentrate most of their healing on the tank with healing on the rest of the group being significantly lighter most of the time.
 
If the healer is healing everyone in the group, then either the tank is not generating enough threat or the other members in the group are generating too much threat by dealing too much DPS and pulling aggro off the tank. This has to be watched or the group will likely wipe.


==DPS==
A DPSer (Damage Per Second) is a class whose primary role is to deal damage.  Damage can be inflicted either melee (physical) or magical.  Usually DPS classes are considered to be more fragile and cannot survive taking damage from mobs.


==Healing==
==Healing==
Healers are responsible for keeping the tank and other party members alive.  They do this by casting healing spells or by damage mitigation.

Latest revision as of 18:12, 27 August 2011

Information   Classes   Glossary   Graphics   Media    


Mission Statement

The goal of the Game Information Wiki (formerly the AIE Instance School) is to provide guildies with Class knowledge and information to make the most of their characters. Guildies with experience with raid encounters, statisitics, and class mechanics are encouraged to keep this section updated and accurate.


Tank

A tank is a character whose primary role is to absorb damage and prevent others from being attacked. Tanks are "meatshields", so to speak, putting themselves between the mobs and the more vulnerable party members. The tank assumes the aggro of the mobs and tries to keep them off other group mates.

DPS

A DPSer (Damage Per Second) is a class whose primary role is to deal damage. Damage can be inflicted either melee (physical) or magical. Usually DPS classes are considered to be more fragile and cannot survive taking damage from mobs.

Healing

Healers are responsible for keeping the tank and other party members alive. They do this by casting healing spells or by damage mitigation.