EVE:Base Camp Training/Amarr: Difference between revisions
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Revision as of 00:27, 1 October 2013
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Base Camp Alpha
Right click the link and save the file. In EVEMon, select "Import Plan From File" and choose the .XML file extension.
Skill plan for Base Camp Alpha - Amarr 1. Spaceship Command I (8 minutes, 20 seconds) 2. Amarr Frigate III (7 hours, 19 minutes, 3 seconds) 3. CPU Management III (3 hours, 39 minutes, 31 seconds) 4. Navigation II (38 minutes, 48 seconds) 5. Propulsion Jamming I (25 minutes) 6. Propulsion Jamming II (1 hour, 56 minutes, 25 seconds) 7. Propulsion Jamming III (10 hours, 58 minutes, 34 seconds) 8. Afterburner I (8 minutes, 20 seconds) 9. Afterburner II (38 minutes, 48 seconds) 10. Afterburner III (3 hours, 39 minutes, 31 seconds) 11. Navigation III (3 hours, 39 minutes, 31 seconds) 12. High Speed Maneuvering I (41 minutes, 40 seconds) 13. High Speed Maneuvering II (3 hours, 14 minutes, 2 seconds) 14. High Speed Maneuvering III (18 hours, 17 minutes, 37 seconds) 15. Weapon Disruption I (25 minutes) 16. Weapon Disruption II (1 hour, 56 minutes, 25 seconds) 17. Mechanics III (3 hours, 39 minutes, 31 seconds) 18. Jury Rigging I (16 minutes, 40 seconds) 19. Jury Rigging II (1 hour, 17 minutes, 36 seconds) 20. Jury Rigging III (7 hours, 19 minutes, 3 seconds) 21. Science III (3 hours, 39 minutes, 31 seconds) 22. Astrometrics I (25 minutes) 23. Astrometrics II (1 hour, 56 minutes, 25 seconds) 24. Astrometrics III (10 hours, 58 minutes, 34 seconds) 25. Armor Rigging I (25 minutes) 26. Power Grid Management II (38 minutes, 48 seconds) 27. Electronics Upgrades I (16 minutes, 40 seconds) 28. Hull Upgrades I (16 minutes, 40 seconds) 29. Hull Upgrades II (1 hour, 17 minutes, 36 seconds) 30. Astronautics Rigging I (25 minutes) 31. Repair Systems I (8 minutes, 20 seconds) 32. Repair Systems II (38 minutes, 48 seconds) 33. Remote Armor Repair Systems I (16 minutes, 40 seconds) 34. Remote Armor Repair Systems II (1 hour, 17 minutes, 36 seconds) 35. Electronic Superiority Rigging I (25 minutes) 36. Drones I (8 minutes, 20 seconds) 37. Scout Drone Operation I (8 minutes, 20 seconds) 38. Power Grid Management III (3 hours, 39 minutes, 31 seconds) 39. Capacitor Emission Systems I (16 minutes, 40 seconds) 40. Capacitor Emission Systems II (1 hour, 17 minutes, 36 seconds) 41. Hull Upgrades III (7 hours, 19 minutes, 3 seconds) 42. Hull Upgrades IV (1 day, 17 hours, 23 minutes, 39 seconds) 43. Afterburner IV (20 hours, 41 minutes, 49 seconds) 44. Gunnery II (38 minutes, 48 seconds) 45. Motion Prediction I (16 minutes, 40 seconds) 46. Motion Prediction II (1 hour, 17 minutes, 36 seconds) 47. Electronics Upgrades II (1 hour, 17 minutes, 36 seconds) 48. Electronics Upgrades III (7 hours, 19 minutes, 3 seconds) 49. Controlled Bursts I (16 minutes, 40 seconds) 50. Controlled Bursts II (1 hour, 17 minutes, 36 seconds) 51. Gunnery III (3 hours, 39 minutes, 31 seconds) 52. Warp Drive Operation I (8 minutes, 20 seconds) 53. Warp Drive Operation II (38 minutes, 48 seconds) 27 unique skills, 53 skill levels; Total time: 7 days, 17 hours, 10 minutes, 39 seconds Shopping List: Afterburner Amarr Frigate Armor Rigging Astrometrics Astronautics Rigging CPU Management Capacitor Emission Systems Controlled Bursts Drones Electronic Superiority Rigging Electronics Upgrades Gunnery High Speed Maneuvering Hull Upgrades Jury Rigging Mechanics Motion Prediction Navigation Power Grid Management Propulsion Jamming Remote Armor Repair Systems Repair Systems Science Scout Drone Operation Spaceship Command Warp Drive Operation Weapon Disruption
Base Camp Bravo
Right click the link and save the file. In EVEMon, select "Import Plan From File" and choose the .XML file extension.
Skill plan for Base Camp Bravo - Amarr 1. Spaceship Command I (8 minutes, 20 seconds) 2. Amarr Frigate III (7 hours, 19 minutes, 3 seconds) 3. Amarr Destroyer I (16 minutes, 40 seconds) 4. Power Grid Management II (38 minutes, 48 seconds) 5. Science I (8 minutes, 20 seconds) 6. Energy Grid Upgrades I (16 minutes, 40 seconds) 7. Energy Grid Upgrades II (1 hour, 17 minutes, 36 seconds) 8. Amarr Destroyer II (1 hour, 17 minutes, 36 seconds) 9. Gunnery I (8 minutes, 20 seconds) 10. Small Energy Turret IV (20 hours, 41 minutes, 49 seconds) 11. Amarr Destroyer III (7 hours, 19 minutes, 3 seconds) 12. CPU Management I (8 minutes, 20 seconds) 13. Survey I (8 minutes, 20 seconds) 14. Survey II (38 minutes, 48 seconds) 15. Survey III (3 hours, 39 minutes, 31 seconds) 16. Mechanics III (3 hours, 39 minutes, 31 seconds) 17. Salvaging I (25 minutes) 18. Salvaging II (1 hour, 56 minutes, 25 seconds) 19. Salvaging III (10 hours, 58 minutes, 34 seconds) 20. Gunnery II (38 minutes, 48 seconds) 21. Weapon Upgrades I (16 minutes, 40 seconds) 22. Weapon Upgrades II (1 hour, 17 minutes, 36 seconds) 23. Weapon Upgrades III (7 hours, 19 minutes, 3 seconds) 24. Missile Launcher Operation I (8 minutes, 20 seconds) 25. Missile Launcher Operation II (38 minutes, 48 seconds) 26. Light Missiles I (16 minutes, 40 seconds) 27. Motion Prediction I (16 minutes, 40 seconds) 28. Motion Prediction II (1 hour, 17 minutes, 36 seconds) 29. Motion Prediction III (7 hours, 19 minutes, 3 seconds) 30. Jury Rigging I (16 minutes, 40 seconds) 31. Jury Rigging II (1 hour, 17 minutes, 36 seconds) 32. Jury Rigging III (7 hours, 19 minutes, 3 seconds) 33. Energy Weapon Rigging I (25 minutes) 34. Weapon Upgrades IV (1 day, 17 hours, 23 minutes, 39 seconds) 35. Drones I (8 minutes, 20 seconds) 36. Drones II (38 minutes, 48 seconds) 37. Drones III (3 hours, 39 minutes, 31 seconds) 38. Drones IV (20 hours, 41 minutes, 49 seconds) 39. Light Missiles II (1 hour, 17 minutes, 36 seconds) 40. Light Missiles III (7 hours, 19 minutes, 3 seconds) 41. Scout Drone Operation I (8 minutes, 20 seconds) 42. Scout Drone Operation II (38 minutes, 48 seconds) 43. Scout Drone Operation III (3 hours, 39 minutes, 31 seconds) 44. Rapid Firing I (16 minutes, 40 seconds) 45. Rapid Firing II (1 hour, 17 minutes, 36 seconds) 46. Sharpshooter I (16 minutes, 40 seconds) 47. Sharpshooter II (1 hour, 17 minutes, 36 seconds) 48. Controlled Bursts I (16 minutes, 40 seconds) 49. Controlled Bursts II (1 hour, 17 minutes, 36 seconds) 50. Controlled Bursts III (7 hours, 19 minutes, 3 seconds) 51. Power Grid Management IV (20 hours, 41 minutes, 49 seconds) 52. Navigation I (8 minutes, 20 seconds) 53. Warp Drive Operation I (8 minutes, 20 seconds) 54. Warp Drive Operation II (38 minutes, 48 seconds) 55. Warp Drive Operation III (3 hours, 39 minutes, 31 seconds) 56. Repair Systems I (8 minutes, 20 seconds) 57. Repair Systems II (38 minutes, 48 seconds) 58. Repair Systems III (3 hours, 39 minutes, 31 seconds) 59. CPU Management II (38 minutes, 48 seconds) 60. Long Range Targeting I (16 minutes, 40 seconds) 61. Long Range Targeting II (1 hour, 17 minutes, 36 seconds) 62. Long Range Targeting III (7 hours, 19 minutes, 3 seconds) 27 unique skills, 62 skill levels; Total time: 9 days, 4 hours, 47 minutes, 7 seconds Shopping List: Amarr Destroyer Amarr Frigate CPU Management Controlled Bursts Drones Energy Grid Upgrades Energy Weapon Rigging Gunnery Jury Rigging Light Missiles Long Range Targeting Mechanics Missile Launcher Operation Motion Prediction Navigation Power Grid Management Rapid Firing Repair Systems Salvaging Science Scout Drone Operation Sharpshooter Small Energy Turret Spaceship Command Survey Warp Drive Operation Weapon Upgrades
Base Camp Charlie
Right click the link and save the file. In EVEMon, select "Import Plan From File" and choose the .XML file extension.
Skill plan for Base Camp Charlie - Amarr 1. Spaceship Command I (8 minutes, 20 seconds) 2. Amarr Frigate III (7 hours, 19 minutes, 3 seconds) 3. Amarr Destroyer I (16 minutes, 40 seconds) 4. Amarr Destroyer II (1 hour, 17 minutes, 36 seconds) 5. Amarr Destroyer III (7 hours, 19 minutes, 3 seconds) 6. Spaceship Command II (38 minutes, 48 seconds) 7. Amarr Cruiser I (41 minutes, 40 seconds) 8. Amarr Cruiser II (3 hours, 14 minutes, 2 seconds) 9. Amarr Cruiser III (18 hours, 17 minutes, 37 seconds) 10. CPU Management I (8 minutes, 20 seconds) 11. Electronic Warfare I (16 minutes, 40 seconds) 12. Electronic Warfare II (1 hour, 17 minutes, 36 seconds) 13. Electronic Warfare III (7 hours, 19 minutes, 3 seconds) 14. Power Grid Management II (38 minutes, 48 seconds) 15. Science I (8 minutes, 20 seconds) 16. Energy Grid Upgrades I (16 minutes, 40 seconds) 17. Energy Grid Upgrades II (1 hour, 17 minutes, 36 seconds) 18. Energy Grid Upgrades III (7 hours, 19 minutes, 3 seconds) 19. Energy Grid Upgrades IV (1 day, 17 hours, 23 minutes, 39 seconds) 20. CPU Management III (3 hours, 39 minutes, 31 seconds) 21. Weapon Disruption I (25 minutes) 22. Weapon Disruption II (1 hour, 56 minutes, 25 seconds) 23. Weapon Disruption III (10 hours, 58 minutes, 34 seconds) 24. Weapon Disruption IV (2 days, 14 hours, 5 minutes, 29 seconds) 25. CPU Management IV (20 hours, 41 minutes, 49 seconds) 26. Gunnery III (3 hours, 39 minutes, 31 seconds) 27. Small Energy Turret III (3 hours, 39 minutes, 31 seconds) 28. Medium Energy Turret I (25 minutes) 29. Medium Energy Turret II (1 hour, 56 minutes, 25 seconds) 30. Medium Energy Turret III (10 hours, 58 minutes, 34 seconds) 31. Motion Prediction I (16 minutes, 40 seconds) 32. Motion Prediction II (1 hour, 17 minutes, 36 seconds) 33. Motion Prediction III (7 hours, 19 minutes, 3 seconds) 34. Motion Prediction IV (1 day, 17 hours, 23 minutes, 39 seconds) 35. Drones I (8 minutes, 20 seconds) 36. Scout Drone Operation I (8 minutes, 20 seconds) 37. Scout Drone Operation II (38 minutes, 48 seconds) 38. Scout Drone Operation III (3 hours, 39 minutes, 31 seconds) 39. Scout Drone Operation IV (20 hours, 41 minutes, 49 seconds) 40. Small Projectile Turret I (8 minutes, 20 seconds) 41. Mechanics III (3 hours, 39 minutes, 31 seconds) 42. Mechanics IV (20 hours, 41 minutes, 49 seconds) 43. Repair Systems I (8 minutes, 20 seconds) 44. Repair Systems II (38 minutes, 48 seconds) 45. Remote Armor Repair Systems I (16 minutes, 40 seconds) 46. Remote Armor Repair Systems II (1 hour, 17 minutes, 36 seconds) 47. Remote Armor Repair Systems III (7 hours, 19 minutes, 3 seconds) 48. Electronics Upgrades I (16 minutes, 40 seconds) 49. Electronics Upgrades II (1 hour, 17 minutes, 36 seconds) 50. Electronics Upgrades III (7 hours, 19 minutes, 3 seconds) 51. Electronics Upgrades IV (1 day, 17 hours, 23 minutes, 39 seconds) 52. Rapid Firing I (16 minutes, 40 seconds) 53. Rapid Firing II (1 hour, 17 minutes, 36 seconds) 54. Rapid Firing III (7 hours, 19 minutes, 3 seconds) 55. Sharpshooter I (16 minutes, 40 seconds) 56. Sharpshooter II (1 hour, 17 minutes, 36 seconds) 57. Sharpshooter III (7 hours, 19 minutes, 3 seconds) 58. Gunnery IV (20 hours, 41 minutes, 49 seconds) 59. Controlled Bursts I (16 minutes, 40 seconds) 60. Controlled Bursts II (1 hour, 17 minutes, 36 seconds) 61. Controlled Bursts III (7 hours, 19 minutes, 3 seconds) 62. Controlled Bursts IV (1 day, 17 hours, 23 minutes, 39 seconds) 63. Science III (3 hours, 39 minutes, 31 seconds) 64. Astrometrics I (25 minutes) 65. Astrometrics II (1 hour, 56 minutes, 25 seconds) 66. Astrometrics III (10 hours, 58 minutes, 34 seconds) 67. Astrometric Acquisition I (41 minutes, 40 seconds) 68. Astrometric Acquisition II (3 hours, 14 minutes, 2 seconds) 69. Astrometric Rangefinding I (1 hour, 6 minutes, 40 seconds) 70. Astrometric Rangefinding II (5 hours, 10 minutes, 27 seconds) 71. Long Range Targeting I (16 minutes, 40 seconds) 72. Long Range Targeting II (1 hour, 17 minutes, 36 seconds) 73. Long Range Targeting III (7 hours, 19 minutes, 3 seconds) 74. Long Range Targeting IV (1 day, 17 hours, 23 minutes, 39 seconds) 28 unique skills, 74 skill levels; Total time: 22 days, 17 hours, 59 minutes, 56 seconds Shopping List: Amarr Cruiser Amarr Destroyer Amarr Frigate Astrometric Acquisition Astrometric Rangefinding Astrometrics CPU Management Controlled Bursts Drones Electronic Warfare Electronics Upgrades Energy Grid Upgrades Gunnery Long Range Targeting Mechanics Medium Energy Turret Motion Prediction Power Grid Management Rapid Firing Remote Armor Repair Systems Repair Systems Science Scout Drone Operation Sharpshooter Small Energy Turret Small Projectile Turret Spaceship Command Weapon Disruption