WOW:Guild Policy: Difference between revisions
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== Definitions == | == Definitions == | ||
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== Common Community Policy == | == Common Community Policy == | ||
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== Division Policy == | |||
=== Member Conduct === | |||
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=== Game Communication === | |||
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Revision as of 02:42, 27 June 2013
DRAFT | This page is a work-in-progress intended for review. Direct editing of this page is discouraged. Please help improve the draft by asking questions or making suggestions on the discussion page. |
Introduction
Alea Iacta Est (AIE) is a “big tent” community that encompasses many play styles and areas of interest. The community is one that values mutual respect and courtesy.
These standards of behavior apply to the interactions of Alea Iacta Est members, officers, and agents with other members, non-member players, and game staff.
Policies are not rules and cannot anticipate every situation or circumstance that may arise. Alea Iacta Est council members and officers may take administrative action with respect to individual membership and access to Alea Iacta Est's resources at their discretion.
If you are having problems with another member who is violating these policies , let an officer know or send e-mail to the officers of the appropriate game or the Alea Iacta Est Council.
Definitions
- Guild
- This shall refer to the organizational structure for a given game, regardless of the game's terminology. This may be a guild, corporation, alliance, cabal, or clan.
- Group
- An organized collection of players within a particular game, members as well as non-members.
- Team
- A group which is organized for recurring activity (e.g. raiding parties, leveling groups, etc.).
- Community
- Available to all members of AIE.
- Public
- Available to both members and non-members.
Common Community Policy
- We will not tolerate any discrimination based upon basis of race, color, sex, sexual orientation, gender identity, religion, disability, age, veteran status, ancestry, or national or ethnic origin. While a healthy rivalry between in-game divisions is acceptable, we require civil and courteous behavior towards the real people behind the keyboards.
- Members may not harass other members, players, or game staff. If a player or staff member asks you to cease contact or interaction, please respect his or her wishes.
- All members must abide by the End User License Agreement (EULA), Terms of Service (ToS), and any other usage agreements within all games which Alea Iacta Est maintains a presence.
- All members shall be held responsible for their respective accounts and characters actions. If your friend or family member logs onto one of your accounts and violates our policy, you will be held responsible as though you did it yourself.
- Members are expected to discuss requests, concerns, or disputes directly with the Alea Iacta Est officers by sending e-mail to the appropriate officer e-mail address or to the Alea Iacta Est Council.
- Personal information supplied to the guild officers by applicants and members is considered privileged information and may only be used for purposes directly related to the administration of the guild. The information may only be shared with non-officers if the applicant of member has given explicit permission or where it is required by applicable laws.
Division Policy
Member Conduct
How members are expected to conduct themselves in dealings with other members, non-members, and game staff.
- We are all-ages and family-friendly. Members are expected to keep their conversations in the forums, game chat, and in public community channels suitable for children.
Game Communication
This applies to the shared chat channels used within a game (i.e., guild chat, corporation chat, alliance chat).
- Messages should stand out based on their content instead of their formatting. Messages which use capitalization, repetition, or punctuation in a distracting manner are discouraged.
- Members may not use macros or add-ons to generate messages in chat channels. Macros may only be employed by officers for administrative purposes.