Unified Policy: Difference between revisions

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<section begin=conduct2 /># Members may ask for help from members at an equivalent level, but may not ask for power leveling or run-throughs. Members are encouraged to offer run-throughs for other members, but they may not solicit or accept currency or any other real or virtual commodity in return.<section end=conduct2 />
<section begin=conduct2 /># Members may ask for help from members at an equivalent level, but may not ask for power leveling or run-throughs. Members are encouraged to offer run-throughs for other members, but they may not solicit or accept currency or any other real or virtual commodity in return.<section end=conduct2 />


<section begin=conductN /><section end=conductN />


=== Game Communication ===
=== Game Communication ===
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<section begin=gamecomms2 /># Members may not use macros or add-ons to generate messages in chat channels.  Macros may only be employed by officers for administrative purposes.<section end=gamecomms2 />
<section begin=gamecomms2 /># Members may not use macros or add-ons to generate messages in chat channels.  Macros may only be employed by officers for administrative purposes.<section end=gamecomms2 />
<section begin=gamecomms3 /># Members engaging in topics or styles of discussion that are disruptive, immature, or better suited for alternate venues will be asked to take their discussions to private channels.  Officers will not debate this in chat or whisper.<section end=gamecomms3 />
<section begin=gamecomms3 /># Members engaging in topics or styles of discussion that are disruptive, immature, or better suited for alternate venues will be asked to take their discussions to private channels.  Officers will not debate this in chat or whisper.<section end=gamecomms3 />
<section begin=gamecommsN /><section end=gamecommsN />


=== Auxiliary Communication ===
=== Auxiliary Communication ===
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<section begin=auxcomms4 /># The use of software agents to play background music is permitted in voice channels that are not considered common channels if none of the participants in the channel have an objection and the content does not violate the guild policy.<section end=auxcomms4 />
<section begin=auxcomms4 /># The use of software agents to play background music is permitted in voice channels that are not considered common channels if none of the participants in the channel have an objection and the content does not violate the guild policy.<section end=auxcomms4 />
<section begin=auxcomms5 /># Recording in a voice channel may only be done with express permission of all members in the channel, explicit notification of the members in the channel, and within the constraints of applicable laws.<section end=auxcomms5 />
<section begin=auxcomms5 /># Recording in a voice channel may only be done with express permission of all members in the channel, explicit notification of the members in the channel, and within the constraints of applicable laws.<section end=auxcomms5 />
<section begin=auxcommsN /><section end=auxcommsN />


=== Role Play ===
=== Role Play ===
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<section begin=roleplay0 /># Role-playing is entirely optional. However, we ask that you respect the wishes of members in designated role-playing voice or text channels or at events planned specifically for role-playing.section end=roleplay1 />
<section begin=roleplay0 /># Role-playing is entirely optional. However, we ask that you respect the wishes of members in designated role-playing voice or text channels or at events planned specifically for role-playing.section end=roleplay1 />
<section begin=roleplayN /><section end=roleplayN />

Revision as of 03:14, 27 June 2013

DRAFTThis page is a work-in-progress intended for review. Direct editing of this page is discouraged. Please help improve the draft by asking questions or making suggestions on the discussion page.


Introduction

Alea Iacta Est (AIE) is a “big tent” community that encompasses many play styles and areas of interest. The community is one that values mutual respect and courtesy.

These standards of behavior apply to the interactions of Alea Iacta Est members, officers, and agents with other members, non-member players, and game staff.

Policies are not rules and cannot anticipate every situation or circumstance that may arise. Alea Iacta Est council members and officers may take administrative action with respect to individual membership and access to Alea Iacta Est's resources at their discretion.

If you are having problems with another member who is violating these policies , let an officer know or send e-mail to the officers of the appropriate game or the Alea Iacta Est Council.


Definitions

Guild
This shall refer to the organizational structure for a given game, regardless of the game's terminology. This may be a guild, corporation, alliance, cabal, or clan.
Community
Available to all members of AIE.
Public
Available to both members and non-members.


Common Policy

Policies in this section are common to all divisions of Alea Iacta Est and cannot be overridden by policies of any game division.


  1. We will not tolerate any discrimination based upon basis of race, color, sex, sexual orientation, gender identity, religion, disability, age, veteran status, ancestry, or national or ethnic origin. While a healthy rivalry between in-game divisions is acceptable, we require civil and courteous behavior towards the real people behind the keyboards.
  2. Members may not harass other members, players, or game staff. If a player or staff member asks you to cease contact or interaction, please respect his or her wishes.
  3. All members must abide by the End User License Agreement (EULA), Terms of Service (ToS), and any other usage agreements within all games which Alea Iacta Est maintains a presence.
  4. All members shall be held responsible for their respective accounts and characters actions. If your friend or family member logs onto one of your accounts and violates our policy, you will be held responsible as though you did it yourself.
  5. Members are expected to discuss requests, concerns, or disputes directly with the Alea Iacta Est officers by sending e-mail to the appropriate officer e-mail address or to the Alea Iacta Est Council.
  6. Personal information supplied to the guild officers by applicants and members is considered privileged information and may only be used for purposes directly related to the administration of the guild. The information may only be shared with non-officers if the applicant of member has given explicit permission or where it is required by applicable laws.


Default Policy

Policies in this section are default policies for divisions of Alea Iacta Est. They may be modified or overridden within individual game divisions.

Member Conduct


  1. Members may not beg for game currency or items.
  2. Members may ask for help from members at an equivalent level, but may not ask for power leveling or run-throughs. Members are encouraged to offer run-throughs for other members, but they may not solicit or accept currency or any other real or virtual commodity in return.


Game Communication

This applies to the shared chat channels used within a game (i.e., guild chat, corporation chat, alliance chat).

  1. You may use capitalization, character substitution (i.e., "1337sp34|<"), repetition, or non-alphanumeric characters where appropriate (i.e. capitalizing acronyms) or to emphasize something in the message itself. You may not use such formatting to draw attention to the message as a whole over other messages.
  2. Members may not use macros or add-ons to generate messages in chat channels. Macros may only be employed by officers for administrative purposes.
  3. Members engaging in topics or styles of discussion that are disruptive, immature, or better suited for alternate venues will be asked to take their discussions to private channels. Officers will not debate this in chat or whisper.


Auxiliary Communication

This policy applies to communication channels not supplied as part of a game, such as voice services and independent text chat.


  1. Unless stated otherwise, community communication services are for the sole use of AIE members. Use of the service is not permitted for non-members unless prior permission has been granted by the council or officers.
  2. Channels marked Do Not Disturb (DND) are considered semi-private channels. If you wish to join a channel marked DND to participate or merely listen, please ask one of the current occupants first.
  3. Members will refrain from discussing politics, religion, illegal activities, sexual orientation, or explicit sexual acts in the Alea Iacta Est forums, game chat, or on voice services.
    • You may take such topics to channels marked Do Not Disturb (DND). However, this designation may not prevent others from entering the channel. You must keep the discussion appropriate with respect to the audience at all times.
    • You may also take such topics to a private channel, the debate board section of the FrogPants forums, or private services of your choice.
  4. The use of software agents to play background music is permitted in voice channels that are not considered common channels if none of the participants in the channel have an objection and the content does not violate the guild policy.
  5. Recording in a voice channel may only be done with express permission of all members in the channel, explicit notification of the members in the channel, and within the constraints of applicable laws.


Role Play


  1. Role-playing is entirely optional. However, we ask that you respect the wishes of members in designated role-playing voice or text channels or at events planned specifically for role-playing.section end=roleplay1 />