EVE:Base Camp Training/Amarr

From AIE Wiki
Revision as of 00:22, 1 October 2013 by Stigg (talk | contribs)
Jump to navigation Jump to search
Overview   Amarr Logo.png   Caldari Logo.png   Gallente Logo.png   Minmatar Logo.png    


Base Camp Alpha

Download EVEMon XML

Right click the link and save the file. In EVEMon, select "Import Plan From File" and choose the .XML file extension.

Skill plan for Base Camp Alpha - Amarr

1. Spaceship Command I (8 minutes, 20 seconds)
2. Amarr Frigate III (7 hours, 19 minutes, 3 seconds)
3. CPU Management III (3 hours, 39 minutes, 31 seconds)
4. Navigation II (38 minutes, 48 seconds)
5. Propulsion Jamming I (25 minutes)
6. Propulsion Jamming II (1 hour, 56 minutes, 25 seconds)
7. Propulsion Jamming III (10 hours, 58 minutes, 34 seconds)
8. Afterburner I (8 minutes, 20 seconds)
9. Afterburner II (38 minutes, 48 seconds)
10. Afterburner III (3 hours, 39 minutes, 31 seconds)
11. Navigation III (3 hours, 39 minutes, 31 seconds)
12. High Speed Maneuvering I (41 minutes, 40 seconds)
13. High Speed Maneuvering II (3 hours, 14 minutes, 2 seconds)
14. High Speed Maneuvering III (18 hours, 17 minutes, 37 seconds)
15. Weapon Disruption I (25 minutes)
16. Weapon Disruption II (1 hour, 56 minutes, 25 seconds)
17. Mechanics III (3 hours, 39 minutes, 31 seconds)
18. Jury Rigging I (16 minutes, 40 seconds)
19. Jury Rigging II (1 hour, 17 minutes, 36 seconds)
20. Jury Rigging III (7 hours, 19 minutes, 3 seconds)
21. Science III (3 hours, 39 minutes, 31 seconds)
22. Astrometrics I (25 minutes)
23. Astrometrics II (1 hour, 56 minutes, 25 seconds)
24. Astrometrics III (10 hours, 58 minutes, 34 seconds)
25. Armor Rigging I (25 minutes)
26. Power Grid Management II (38 minutes, 48 seconds)
27. Electronics Upgrades I (16 minutes, 40 seconds)
28. Hull Upgrades I (16 minutes, 40 seconds)
29. Hull Upgrades II (1 hour, 17 minutes, 36 seconds)
30. Astronautics Rigging I (25 minutes)
31. Repair Systems I (8 minutes, 20 seconds)
32. Repair Systems II (38 minutes, 48 seconds)
33. Remote Armor Repair Systems I (16 minutes, 40 seconds)
34. Remote Armor Repair Systems II (1 hour, 17 minutes, 36 seconds)
35. Electronic Superiority Rigging I (25 minutes)
36. Drones I (8 minutes, 20 seconds)
37. Scout Drone Operation I (8 minutes, 20 seconds)
38. Power Grid Management III (3 hours, 39 minutes, 31 seconds)
39. Capacitor Emission Systems I (16 minutes, 40 seconds)
40. Capacitor Emission Systems II (1 hour, 17 minutes, 36 seconds)
41. Hull Upgrades III (7 hours, 19 minutes, 3 seconds)
42. Hull Upgrades IV (1 day, 17 hours, 23 minutes, 39 seconds)
43. Afterburner IV (20 hours, 41 minutes, 49 seconds)
44. Gunnery II (38 minutes, 48 seconds)
45. Motion Prediction I (16 minutes, 40 seconds)
46. Motion Prediction II (1 hour, 17 minutes, 36 seconds)
47. Electronics Upgrades II (1 hour, 17 minutes, 36 seconds)
48. Electronics Upgrades III (7 hours, 19 minutes, 3 seconds)
49. Controlled Bursts I (16 minutes, 40 seconds)
50. Controlled Bursts II (1 hour, 17 minutes, 36 seconds)
51. Gunnery III (3 hours, 39 minutes, 31 seconds)
52. Warp Drive Operation I (8 minutes, 20 seconds)
53. Warp Drive Operation II (38 minutes, 48 seconds)

27 unique skills, 53 skill levels; Total time: 7 days, 17 hours, 10 minutes, 39 seconds

Shopping List:
  Afterburner
  Amarr Frigate
  Armor Rigging
  Astrometrics
  Astronautics Rigging
  CPU Management
  Capacitor Emission Systems
  Controlled Bursts
  Drones
  Electronic Superiority Rigging
  Electronics Upgrades
  Gunnery
  High Speed Maneuvering
  Hull Upgrades
  Jury Rigging
  Mechanics
  Motion Prediction
  Navigation
  Power Grid Management
  Propulsion Jamming
  Remote Armor Repair Systems
  Repair Systems
  Science
  Scout Drone Operation
  Spaceship Command
  Warp Drive Operation
  Weapon Disruption

Base Camp Bravo

Download EVEMon XML

Right click the link and save the file. In EVEMon, select "Import Plan From File" and choose the .XML file extension.

Skill plan for Base Camp Bravo - Amarr

1. Spaceship Command I (8 minutes, 20 seconds)
2. Amarr Frigate III (7 hours, 19 minutes, 3 seconds)
3. Amarr Destroyer I (16 minutes, 40 seconds)
4. Power Grid Management II (38 minutes, 48 seconds)
5. Science I (8 minutes, 20 seconds)
6. Energy Grid Upgrades I (16 minutes, 40 seconds)
7. Energy Grid Upgrades II (1 hour, 17 minutes, 36 seconds)
8. Amarr Destroyer II (1 hour, 17 minutes, 36 seconds)
9. Gunnery I (8 minutes, 20 seconds)
10. Small Energy Turret IV (20 hours, 41 minutes, 49 seconds)
11. Amarr Destroyer III (7 hours, 19 minutes, 3 seconds)
12. CPU Management I (8 minutes, 20 seconds)
13. Survey I (8 minutes, 20 seconds)
14. Survey II (38 minutes, 48 seconds)
15. Survey III (3 hours, 39 minutes, 31 seconds)
16. Mechanics III (3 hours, 39 minutes, 31 seconds)
17. Salvaging I (25 minutes)
18. Salvaging II (1 hour, 56 minutes, 25 seconds)
19. Salvaging III (10 hours, 58 minutes, 34 seconds)
20. Gunnery II (38 minutes, 48 seconds)
21. Weapon Upgrades I (16 minutes, 40 seconds)
22. Weapon Upgrades II (1 hour, 17 minutes, 36 seconds)
23. Weapon Upgrades III (7 hours, 19 minutes, 3 seconds)
24. Missile Launcher Operation I (8 minutes, 20 seconds)
25. Missile Launcher Operation II (38 minutes, 48 seconds)
26. Light Missiles I (16 minutes, 40 seconds)
27. Motion Prediction I (16 minutes, 40 seconds)
28. Motion Prediction II (1 hour, 17 minutes, 36 seconds)
29. Motion Prediction III (7 hours, 19 minutes, 3 seconds)
30. Jury Rigging I (16 minutes, 40 seconds)
31. Jury Rigging II (1 hour, 17 minutes, 36 seconds)
32. Jury Rigging III (7 hours, 19 minutes, 3 seconds)
33. Energy Weapon Rigging I (25 minutes)
34. Weapon Upgrades IV (1 day, 17 hours, 23 minutes, 39 seconds)
35. Drones I (8 minutes, 20 seconds)
36. Drones II (38 minutes, 48 seconds)
37. Drones III (3 hours, 39 minutes, 31 seconds)
38. Drones IV (20 hours, 41 minutes, 49 seconds)
39. Light Missiles II (1 hour, 17 minutes, 36 seconds)
40. Light Missiles III (7 hours, 19 minutes, 3 seconds)
41. Scout Drone Operation I (8 minutes, 20 seconds)
42. Scout Drone Operation II (38 minutes, 48 seconds)
43. Scout Drone Operation III (3 hours, 39 minutes, 31 seconds)
44. Rapid Firing I (16 minutes, 40 seconds)
45. Rapid Firing II (1 hour, 17 minutes, 36 seconds)
46. Sharpshooter I (16 minutes, 40 seconds)
47. Sharpshooter II (1 hour, 17 minutes, 36 seconds)
48. Controlled Bursts I (16 minutes, 40 seconds)
49. Controlled Bursts II (1 hour, 17 minutes, 36 seconds)
50. Controlled Bursts III (7 hours, 19 minutes, 3 seconds)
51. Power Grid Management IV (20 hours, 41 minutes, 49 seconds)
52. Navigation I (8 minutes, 20 seconds)
53. Warp Drive Operation I (8 minutes, 20 seconds)
54. Warp Drive Operation II (38 minutes, 48 seconds)
55. Warp Drive Operation III (3 hours, 39 minutes, 31 seconds)
56. Repair Systems I (8 minutes, 20 seconds)
57. Repair Systems II (38 minutes, 48 seconds)
58. Repair Systems III (3 hours, 39 minutes, 31 seconds)
59. CPU Management II (38 minutes, 48 seconds)
60. Long Range Targeting I (16 minutes, 40 seconds)
61. Long Range Targeting II (1 hour, 17 minutes, 36 seconds)
62. Long Range Targeting III (7 hours, 19 minutes, 3 seconds)

27 unique skills, 62 skill levels; Total time: 9 days, 4 hours, 47 minutes, 7 seconds

Shopping List:
  Amarr Destroyer
  Amarr Frigate
  CPU Management
  Controlled Bursts
  Drones
  Energy Grid Upgrades
  Energy Weapon Rigging
  Gunnery
  Jury Rigging
  Light Missiles
  Long Range Targeting
  Mechanics
  Missile Launcher Operation
  Motion Prediction
  Navigation
  Power Grid Management
  Rapid Firing
  Repair Systems
  Salvaging
  Science
  Scout Drone Operation
  Sharpshooter
  Small Energy Turret
  Spaceship Command
  Survey
  Warp Drive Operation
  Weapon Upgrades

Base Camp Charlie

Download EVEMon XML

Right click the link and save the file. In EVEMon, select "Import Plan From File" and choose the .XML file extension.

Skill plan for Base Camp Charlie - Amarr

1. Spaceship Command I (8 minutes, 20 seconds)
2. Amarr Frigate III (7 hours, 19 minutes, 3 seconds)
3. Amarr Destroyer I (16 minutes, 40 seconds)
4. Amarr Destroyer II (1 hour, 17 minutes, 36 seconds)
5. Amarr Destroyer III (7 hours, 19 minutes, 3 seconds)
6. Spaceship Command II (38 minutes, 48 seconds)
7. Amarr Cruiser I (41 minutes, 40 seconds)
8. Amarr Cruiser II (3 hours, 14 minutes, 2 seconds)
9. Amarr Cruiser III (18 hours, 17 minutes, 37 seconds)
10. CPU Management I (8 minutes, 20 seconds)
11. Electronic Warfare I (16 minutes, 40 seconds)
12. Electronic Warfare II (1 hour, 17 minutes, 36 seconds)
13. Electronic Warfare III (7 hours, 19 minutes, 3 seconds)
14. Power Grid Management II (38 minutes, 48 seconds)
15. Science I (8 minutes, 20 seconds)
16. Energy Grid Upgrades I (16 minutes, 40 seconds)
17. Energy Grid Upgrades II (1 hour, 17 minutes, 36 seconds)
18. Energy Grid Upgrades III (7 hours, 19 minutes, 3 seconds)
19. Energy Grid Upgrades IV (1 day, 17 hours, 23 minutes, 39 seconds)
20. CPU Management III (3 hours, 39 minutes, 31 seconds)
21. Weapon Disruption I (25 minutes)
22. Weapon Disruption II (1 hour, 56 minutes, 25 seconds)
23. Weapon Disruption III (10 hours, 58 minutes, 34 seconds)
24. Weapon Disruption IV (2 days, 14 hours, 5 minutes, 29 seconds)
25. CPU Management IV (20 hours, 41 minutes, 49 seconds)
26. Gunnery III (3 hours, 39 minutes, 31 seconds)
27. Small Energy Turret III (3 hours, 39 minutes, 31 seconds)
28. Medium Energy Turret I (25 minutes)
29. Medium Energy Turret II (1 hour, 56 minutes, 25 seconds)
30. Medium Energy Turret III (10 hours, 58 minutes, 34 seconds)
31. Motion Prediction I (16 minutes, 40 seconds)
32. Motion Prediction II (1 hour, 17 minutes, 36 seconds)
33. Motion Prediction III (7 hours, 19 minutes, 3 seconds)
34. Motion Prediction IV (1 day, 17 hours, 23 minutes, 39 seconds)
35. Drones I (8 minutes, 20 seconds)
36. Scout Drone Operation I (8 minutes, 20 seconds)
37. Scout Drone Operation II (38 minutes, 48 seconds)
38. Scout Drone Operation III (3 hours, 39 minutes, 31 seconds)
39. Scout Drone Operation IV (20 hours, 41 minutes, 49 seconds)
40. Small Projectile Turret I (8 minutes, 20 seconds)
41. Mechanics III (3 hours, 39 minutes, 31 seconds)
42. Mechanics IV (20 hours, 41 minutes, 49 seconds)
43. Repair Systems I (8 minutes, 20 seconds)
44. Repair Systems II (38 minutes, 48 seconds)
45. Remote Armor Repair Systems I (16 minutes, 40 seconds)
46. Remote Armor Repair Systems II (1 hour, 17 minutes, 36 seconds)
47. Remote Armor Repair Systems III (7 hours, 19 minutes, 3 seconds)
48. Electronics Upgrades I (16 minutes, 40 seconds)
49. Electronics Upgrades II (1 hour, 17 minutes, 36 seconds)
50. Electronics Upgrades III (7 hours, 19 minutes, 3 seconds)
51. Electronics Upgrades IV (1 day, 17 hours, 23 minutes, 39 seconds)
52. Rapid Firing I (16 minutes, 40 seconds)
53. Rapid Firing II (1 hour, 17 minutes, 36 seconds)
54. Rapid Firing III (7 hours, 19 minutes, 3 seconds)
55. Sharpshooter I (16 minutes, 40 seconds)
56. Sharpshooter II (1 hour, 17 minutes, 36 seconds)
57. Sharpshooter III (7 hours, 19 minutes, 3 seconds)
58. Gunnery IV (20 hours, 41 minutes, 49 seconds)
59. Controlled Bursts I (16 minutes, 40 seconds)
60. Controlled Bursts II (1 hour, 17 minutes, 36 seconds)
61. Controlled Bursts III (7 hours, 19 minutes, 3 seconds)
62. Controlled Bursts IV (1 day, 17 hours, 23 minutes, 39 seconds)
63. Science III (3 hours, 39 minutes, 31 seconds)
64. Astrometrics I (25 minutes)
65. Astrometrics II (1 hour, 56 minutes, 25 seconds)
66. Astrometrics III (10 hours, 58 minutes, 34 seconds)
67. Astrometric Acquisition I (41 minutes, 40 seconds)
68. Astrometric Acquisition II (3 hours, 14 minutes, 2 seconds)
69. Astrometric Rangefinding I (1 hour, 6 minutes, 40 seconds)
70. Astrometric Rangefinding II (5 hours, 10 minutes, 27 seconds)
71. Long Range Targeting I (16 minutes, 40 seconds)
72. Long Range Targeting II (1 hour, 17 minutes, 36 seconds)
73. Long Range Targeting III (7 hours, 19 minutes, 3 seconds)
74. Long Range Targeting IV (1 day, 17 hours, 23 minutes, 39 seconds)

28 unique skills, 74 skill levels; Total time: 22 days, 17 hours, 59 minutes, 56 seconds

Shopping List:
  Amarr Cruiser
  Amarr Destroyer
  Amarr Frigate
  Astrometric Acquisition
  Astrometric Rangefinding
  Astrometrics
  CPU Management
  Controlled Bursts
  Drones
  Electronic Warfare
  Electronics Upgrades
  Energy Grid Upgrades
  Gunnery
  Long Range Targeting
  Mechanics
  Medium Energy Turret
  Motion Prediction
  Power Grid Management
  Rapid Firing
  Remote Armor Repair Systems
  Repair Systems
  Science
  Scout Drone Operation
  Sharpshooter
  Small Energy Turret
  Small Projectile Turret
  Spaceship Command
  Weapon Disruption