EVE:Base Camp Training/Amarr: Difference between revisions

From AIE Wiki
Jump to navigation Jump to search
Line 103: Line 103:
Skill plan for Base Camp Bravo - Amarr
Skill plan for Base Camp Bravo - Amarr


1. Spaceship Command I (8 minutes, 20 seconds)
1. Amarr Frigate III (7 hours, 19 minutes, 3 seconds)
2. Amarr Frigate III (7 hours, 19 minutes, 3 seconds)
2. Amarr Destroyer I (16 minutes, 40 seconds)
3. Amarr Destroyer I (16 minutes, 40 seconds)
3. Energy Grid Upgrades I (16 minutes, 40 seconds)
4. Power Grid Management II (38 minutes, 48 seconds)
4. Energy Grid Upgrades II (1 hour, 17 minutes, 36 seconds)
5. Science I (8 minutes, 20 seconds)
5. Amarr Destroyer II (1 hour, 17 minutes, 36 seconds)
6. Energy Grid Upgrades I (16 minutes, 40 seconds)
6. Small Energy Turret IV (20 hours, 41 minutes, 49 seconds)
7. Energy Grid Upgrades II (1 hour, 17 minutes, 36 seconds)
7. Amarr Destroyer III (7 hours, 19 minutes, 3 seconds)
8. Amarr Destroyer II (1 hour, 17 minutes, 36 seconds)
8. Survey I (8 minutes, 20 seconds)
9. Gunnery I (8 minutes, 20 seconds)
9. Survey II (38 minutes, 48 seconds)
10. Small Energy Turret IV (20 hours, 41 minutes, 49 seconds)
10. Survey III (3 hours, 39 minutes, 31 seconds)
11. Amarr Destroyer III (7 hours, 19 minutes, 3 seconds)
11. Mechanics III (3 hours, 39 minutes, 31 seconds)
12. CPU Management I (8 minutes, 20 seconds)
12. Salvaging I (25 minutes)
13. Survey I (8 minutes, 20 seconds)
13. Salvaging II (1 hour, 56 minutes, 25 seconds)
14. Survey II (38 minutes, 48 seconds)
14. Salvaging III (10 hours, 58 minutes, 34 seconds)
15. Survey III (3 hours, 39 minutes, 31 seconds)
15. Weapon Upgrades I (16 minutes, 40 seconds)
16. Mechanics III (3 hours, 39 minutes, 31 seconds)
16. Weapon Upgrades II (1 hour, 17 minutes, 36 seconds)
17. Salvaging I (25 minutes)
17. Weapon Upgrades III (7 hours, 19 minutes, 3 seconds)
18. Salvaging II (1 hour, 56 minutes, 25 seconds)
18. Missile Launcher Operation I (8 minutes, 20 seconds)
19. Salvaging III (10 hours, 58 minutes, 34 seconds)
19. Missile Launcher Operation II (38 minutes, 48 seconds)
20. Gunnery II (38 minutes, 48 seconds)
20. Light Missiles I (16 minutes, 40 seconds)
21. Weapon Upgrades I (16 minutes, 40 seconds)
21. Motion Prediction I (16 minutes, 40 seconds)
22. Weapon Upgrades II (1 hour, 17 minutes, 36 seconds)
22. Motion Prediction II (1 hour, 17 minutes, 36 seconds)
23. Weapon Upgrades III (7 hours, 19 minutes, 3 seconds)
23. Motion Prediction III (7 hours, 19 minutes, 3 seconds)
24. Missile Launcher Operation I (8 minutes, 20 seconds)
24. Jury Rigging I (16 minutes, 40 seconds)
25. Missile Launcher Operation II (38 minutes, 48 seconds)
25. Jury Rigging II (1 hour, 17 minutes, 36 seconds)
26. Light Missiles I (16 minutes, 40 seconds)
26. Jury Rigging III (7 hours, 19 minutes, 3 seconds)
27. Motion Prediction I (16 minutes, 40 seconds)
27. Energy Weapon Rigging I (25 minutes)
28. Motion Prediction II (1 hour, 17 minutes, 36 seconds)
28. Weapon Upgrades IV (1 day, 17 hours, 23 minutes, 39 seconds)
29. Motion Prediction III (7 hours, 19 minutes, 3 seconds)
29. Drones I (8 minutes, 20 seconds)
30. Jury Rigging I (16 minutes, 40 seconds)
30. Drones II (38 minutes, 48 seconds)
31. Jury Rigging II (1 hour, 17 minutes, 36 seconds)
31. Drones III (3 hours, 39 minutes, 31 seconds)
32. Jury Rigging III (7 hours, 19 minutes, 3 seconds)
32. Drones IV (20 hours, 41 minutes, 49 seconds)
33. Energy Weapon Rigging I (25 minutes)
33. Light Missiles II (1 hour, 17 minutes, 36 seconds)
34. Weapon Upgrades IV (1 day, 17 hours, 23 minutes, 39 seconds)
34. Light Missiles III (7 hours, 19 minutes, 3 seconds)
35. Drones I (8 minutes, 20 seconds)
35. Scout Drone Operation I (8 minutes, 20 seconds)
36. Drones II (38 minutes, 48 seconds)
36. Scout Drone Operation II (38 minutes, 48 seconds)
37. Drones III (3 hours, 39 minutes, 31 seconds)
37. Scout Drone Operation III (3 hours, 39 minutes, 31 seconds)
38. Drones IV (20 hours, 41 minutes, 49 seconds)
38. Rapid Firing I (16 minutes, 40 seconds)
39. Light Missiles II (1 hour, 17 minutes, 36 seconds)
39. Rapid Firing II (1 hour, 17 minutes, 36 seconds)
40. Light Missiles III (7 hours, 19 minutes, 3 seconds)
40. Sharpshooter I (16 minutes, 40 seconds)
41. Scout Drone Operation I (8 minutes, 20 seconds)
41. Sharpshooter II (1 hour, 17 minutes, 36 seconds)
42. Scout Drone Operation II (38 minutes, 48 seconds)
42. Controlled Bursts I (16 minutes, 40 seconds)
43. Scout Drone Operation III (3 hours, 39 minutes, 31 seconds)
43. Controlled Bursts II (1 hour, 17 minutes, 36 seconds)
44. Rapid Firing I (16 minutes, 40 seconds)
44. Controlled Bursts III (7 hours, 19 minutes, 3 seconds)
45. Rapid Firing II (1 hour, 17 minutes, 36 seconds)
45. Power Grid Management IV (20 hours, 41 minutes, 49 seconds)
46. Sharpshooter I (16 minutes, 40 seconds)
46. Warp Drive Operation I (8 minutes, 20 seconds)
47. Sharpshooter II (1 hour, 17 minutes, 36 seconds)
47. Warp Drive Operation II (38 minutes, 48 seconds)
48. Controlled Bursts I (16 minutes, 40 seconds)
48. Warp Drive Operation III (3 hours, 39 minutes, 31 seconds)
49. Controlled Bursts II (1 hour, 17 minutes, 36 seconds)
49. Repair Systems I (8 minutes, 20 seconds)
50. Controlled Bursts III (7 hours, 19 minutes, 3 seconds)
50. Repair Systems II (38 minutes, 48 seconds)
51. Power Grid Management IV (20 hours, 41 minutes, 49 seconds)
51. Repair Systems III (3 hours, 39 minutes, 31 seconds)
52. Navigation I (8 minutes, 20 seconds)
52. Long Range Targeting I (16 minutes, 40 seconds)
53. Warp Drive Operation I (8 minutes, 20 seconds)
53. Long Range Targeting II (1 hour, 17 minutes, 36 seconds)
54. Warp Drive Operation II (38 minutes, 48 seconds)
54. Long Range Targeting III (7 hours, 19 minutes, 3 seconds)
55. Warp Drive Operation III (3 hours, 39 minutes, 31 seconds)
56. Repair Systems I (8 minutes, 20 seconds)
57. Repair Systems II (38 minutes, 48 seconds)
58. Repair Systems III (3 hours, 39 minutes, 31 seconds)
59. CPU Management II (38 minutes, 48 seconds)
60. Long Range Targeting I (16 minutes, 40 seconds)
61. Long Range Targeting II (1 hour, 17 minutes, 36 seconds)
62. Long Range Targeting III (7 hours, 19 minutes, 3 seconds)


27 unique skills, 62 skill levels; Total time: 9 days, 4 hours, 47 minutes, 7 seconds
22 unique skills, 54 skill levels; Total time: 9 days, 2 hours, 9 minutes, 3 seconds


Shopping List:
Shopping List:
   Amarr Destroyer
   Amarr Destroyer
   Amarr Frigate
   Amarr Frigate
  CPU Management
   Controlled Bursts
   Controlled Bursts
   Drones
   Drones
   Energy Grid Upgrades
   Energy Grid Upgrades
   Energy Weapon Rigging
   Energy Weapon Rigging
  Gunnery
   Jury Rigging
   Jury Rigging
   Light Missiles
   Light Missiles
Line 183: Line 173:
   Missile Launcher Operation
   Missile Launcher Operation
   Motion Prediction
   Motion Prediction
  Navigation
   Power Grid Management
   Power Grid Management
   Rapid Firing
   Rapid Firing
   Repair Systems
   Repair Systems
   Salvaging
   Salvaging
  Science
   Scout Drone Operation
   Scout Drone Operation
   Sharpshooter
   Sharpshooter
   Small Energy Turret
   Small Energy Turret
  Spaceship Command
   Survey
   Survey
   Warp Drive Operation
   Warp Drive Operation

Revision as of 17:49, 1 October 2013

Overview   Amarr Logo.png   Caldari Logo.png   Gallente Logo.png   Minmatar Logo.png    


Base Camp Alpha

Download EVEMon XML

Right click the link and save the file. In EVEMon, select "Import Plan From File" and choose the .XML file extension.

Skill plan for Base Camp Alpha - Amarr

1. Amarr Frigate III (7 hours, 19 minutes, 3 seconds)
2. Propulsion Jamming I (25 minutes)
3. Propulsion Jamming II (1 hour, 56 minutes, 25 seconds)
4. Propulsion Jamming III (10 hours, 58 minutes, 34 seconds)
5. Afterburner I (8 minutes, 20 seconds)
6. Afterburner II (38 minutes, 48 seconds)
7. Afterburner III (3 hours, 39 minutes, 31 seconds)
8. High Speed Maneuvering I (41 minutes, 40 seconds)
9. High Speed Maneuvering II (3 hours, 14 minutes, 2 seconds)
10. High Speed Maneuvering III (18 hours, 17 minutes, 37 seconds)
11. Weapon Disruption I (25 minutes)
12. Weapon Disruption II (1 hour, 56 minutes, 25 seconds)
13. Mechanics III (3 hours, 39 minutes, 31 seconds)
14. Jury Rigging I (16 minutes, 40 seconds)
15. Jury Rigging II (1 hour, 17 minutes, 36 seconds)
16. Jury Rigging III (7 hours, 19 minutes, 3 seconds)
17. Astrometrics I (25 minutes)
18. Astrometrics II (1 hour, 56 minutes, 25 seconds)
19. Astrometrics III (10 hours, 58 minutes, 34 seconds)
20. Armor Rigging I (25 minutes)
21. Electronics Upgrades I (16 minutes, 40 seconds)
22. Hull Upgrades I (16 minutes, 40 seconds)
23. Hull Upgrades II (1 hour, 17 minutes, 36 seconds)
24. Astronautics Rigging I (25 minutes)
25. Repair Systems I (8 minutes, 20 seconds)
26. Repair Systems II (38 minutes, 48 seconds)
27. Remote Armor Repair Systems I (16 minutes, 40 seconds)
28. Remote Armor Repair Systems II (1 hour, 17 minutes, 36 seconds)
29. Electronic Superiority Rigging I (25 minutes)
30. Drones I (8 minutes, 20 seconds)
31. Scout Drone Operation I (8 minutes, 20 seconds)
32. Capacitor Emission Systems I (16 minutes, 40 seconds)
33. Capacitor Emission Systems II (1 hour, 17 minutes, 36 seconds)
34. Hull Upgrades III (7 hours, 19 minutes, 3 seconds)
35. Hull Upgrades IV (1 day, 17 hours, 23 minutes, 39 seconds)
36. Afterburner IV (20 hours, 41 minutes, 49 seconds)
37. Motion Prediction I (16 minutes, 40 seconds)
38. Motion Prediction II (1 hour, 17 minutes, 36 seconds)
39. Electronics Upgrades II (1 hour, 17 minutes, 36 seconds)
40. Electronics Upgrades III (7 hours, 19 minutes, 3 seconds)
41. Controlled Bursts I (16 minutes, 40 seconds)
42. Controlled Bursts II (1 hour, 17 minutes, 36 seconds)
43. Gunnery III (3 hours, 39 minutes, 31 seconds)
44. Warp Drive Operation I (8 minutes, 20 seconds)
45. Warp Drive Operation II (38 minutes, 48 seconds)

22 unique skills, 45 skill levels; Total time: 7 days, 27 minutes, 51 seconds

Shopping List:
  Afterburner
  Amarr Frigate
  Armor Rigging
  Astrometrics
  Astronautics Rigging
  Capacitor Emission Systems
  Controlled Bursts
  Drones
  Electronic Superiority Rigging
  Electronics Upgrades
  Gunnery
  High Speed Maneuvering
  Hull Upgrades
  Jury Rigging
  Mechanics
  Motion Prediction
  Propulsion Jamming
  Remote Armor Repair Systems
  Repair Systems
  Scout Drone Operation
  Warp Drive Operation
  Weapon Disruption

Base Camp Bravo

Download EVEMon XML

Right click the link and save the file. In EVEMon, select "Import Plan From File" and choose the .XML file extension.

Skill plan for Base Camp Bravo - Amarr

1. Amarr Frigate III (7 hours, 19 minutes, 3 seconds)
2. Amarr Destroyer I (16 minutes, 40 seconds)
3. Energy Grid Upgrades I (16 minutes, 40 seconds)
4. Energy Grid Upgrades II (1 hour, 17 minutes, 36 seconds)
5. Amarr Destroyer II (1 hour, 17 minutes, 36 seconds)
6. Small Energy Turret IV (20 hours, 41 minutes, 49 seconds)
7. Amarr Destroyer III (7 hours, 19 minutes, 3 seconds)
8. Survey I (8 minutes, 20 seconds)
9. Survey II (38 minutes, 48 seconds)
10. Survey III (3 hours, 39 minutes, 31 seconds)
11. Mechanics III (3 hours, 39 minutes, 31 seconds)
12. Salvaging I (25 minutes)
13. Salvaging II (1 hour, 56 minutes, 25 seconds)
14. Salvaging III (10 hours, 58 minutes, 34 seconds)
15. Weapon Upgrades I (16 minutes, 40 seconds)
16. Weapon Upgrades II (1 hour, 17 minutes, 36 seconds)
17. Weapon Upgrades III (7 hours, 19 minutes, 3 seconds)
18. Missile Launcher Operation I (8 minutes, 20 seconds)
19. Missile Launcher Operation II (38 minutes, 48 seconds)
20. Light Missiles I (16 minutes, 40 seconds)
21. Motion Prediction I (16 minutes, 40 seconds)
22. Motion Prediction II (1 hour, 17 minutes, 36 seconds)
23. Motion Prediction III (7 hours, 19 minutes, 3 seconds)
24. Jury Rigging I (16 minutes, 40 seconds)
25. Jury Rigging II (1 hour, 17 minutes, 36 seconds)
26. Jury Rigging III (7 hours, 19 minutes, 3 seconds)
27. Energy Weapon Rigging I (25 minutes)
28. Weapon Upgrades IV (1 day, 17 hours, 23 minutes, 39 seconds)
29. Drones I (8 minutes, 20 seconds)
30. Drones II (38 minutes, 48 seconds)
31. Drones III (3 hours, 39 minutes, 31 seconds)
32. Drones IV (20 hours, 41 minutes, 49 seconds)
33. Light Missiles II (1 hour, 17 minutes, 36 seconds)
34. Light Missiles III (7 hours, 19 minutes, 3 seconds)
35. Scout Drone Operation I (8 minutes, 20 seconds)
36. Scout Drone Operation II (38 minutes, 48 seconds)
37. Scout Drone Operation III (3 hours, 39 minutes, 31 seconds)
38. Rapid Firing I (16 minutes, 40 seconds)
39. Rapid Firing II (1 hour, 17 minutes, 36 seconds)
40. Sharpshooter I (16 minutes, 40 seconds)
41. Sharpshooter II (1 hour, 17 minutes, 36 seconds)
42. Controlled Bursts I (16 minutes, 40 seconds)
43. Controlled Bursts II (1 hour, 17 minutes, 36 seconds)
44. Controlled Bursts III (7 hours, 19 minutes, 3 seconds)
45. Power Grid Management IV (20 hours, 41 minutes, 49 seconds)
46. Warp Drive Operation I (8 minutes, 20 seconds)
47. Warp Drive Operation II (38 minutes, 48 seconds)
48. Warp Drive Operation III (3 hours, 39 minutes, 31 seconds)
49. Repair Systems I (8 minutes, 20 seconds)
50. Repair Systems II (38 minutes, 48 seconds)
51. Repair Systems III (3 hours, 39 minutes, 31 seconds)
52. Long Range Targeting I (16 minutes, 40 seconds)
53. Long Range Targeting II (1 hour, 17 minutes, 36 seconds)
54. Long Range Targeting III (7 hours, 19 minutes, 3 seconds)

22 unique skills, 54 skill levels; Total time: 9 days, 2 hours, 9 minutes, 3 seconds

Shopping List:
  Amarr Destroyer
  Amarr Frigate
  Controlled Bursts
  Drones
  Energy Grid Upgrades
  Energy Weapon Rigging
  Jury Rigging
  Light Missiles
  Long Range Targeting
  Mechanics
  Missile Launcher Operation
  Motion Prediction
  Power Grid Management
  Rapid Firing
  Repair Systems
  Salvaging
  Scout Drone Operation
  Sharpshooter
  Small Energy Turret
  Survey
  Warp Drive Operation
  Weapon Upgrades

Base Camp Charlie

Download EVEMon XML

Right click the link and save the file. In EVEMon, select "Import Plan From File" and choose the .XML file extension.

Skill plan for Base Camp Charlie - Amarr

1. Spaceship Command I (8 minutes, 20 seconds)
2. Amarr Frigate III (7 hours, 19 minutes, 3 seconds)
3. Amarr Destroyer I (16 minutes, 40 seconds)
4. Amarr Destroyer II (1 hour, 17 minutes, 36 seconds)
5. Amarr Destroyer III (7 hours, 19 minutes, 3 seconds)
6. Spaceship Command II (38 minutes, 48 seconds)
7. Amarr Cruiser I (41 minutes, 40 seconds)
8. Amarr Cruiser II (3 hours, 14 minutes, 2 seconds)
9. Amarr Cruiser III (18 hours, 17 minutes, 37 seconds)
10. CPU Management I (8 minutes, 20 seconds)
11. Electronic Warfare I (16 minutes, 40 seconds)
12. Electronic Warfare II (1 hour, 17 minutes, 36 seconds)
13. Electronic Warfare III (7 hours, 19 minutes, 3 seconds)
14. Power Grid Management II (38 minutes, 48 seconds)
15. Science I (8 minutes, 20 seconds)
16. Energy Grid Upgrades I (16 minutes, 40 seconds)
17. Energy Grid Upgrades II (1 hour, 17 minutes, 36 seconds)
18. Energy Grid Upgrades III (7 hours, 19 minutes, 3 seconds)
19. Energy Grid Upgrades IV (1 day, 17 hours, 23 minutes, 39 seconds)
20. CPU Management III (3 hours, 39 minutes, 31 seconds)
21. Weapon Disruption I (25 minutes)
22. Weapon Disruption II (1 hour, 56 minutes, 25 seconds)
23. Weapon Disruption III (10 hours, 58 minutes, 34 seconds)
24. Weapon Disruption IV (2 days, 14 hours, 5 minutes, 29 seconds)
25. CPU Management IV (20 hours, 41 minutes, 49 seconds)
26. Gunnery III (3 hours, 39 minutes, 31 seconds)
27. Small Energy Turret III (3 hours, 39 minutes, 31 seconds)
28. Medium Energy Turret I (25 minutes)
29. Medium Energy Turret II (1 hour, 56 minutes, 25 seconds)
30. Medium Energy Turret III (10 hours, 58 minutes, 34 seconds)
31. Motion Prediction I (16 minutes, 40 seconds)
32. Motion Prediction II (1 hour, 17 minutes, 36 seconds)
33. Motion Prediction III (7 hours, 19 minutes, 3 seconds)
34. Motion Prediction IV (1 day, 17 hours, 23 minutes, 39 seconds)
35. Drones I (8 minutes, 20 seconds)
36. Scout Drone Operation I (8 minutes, 20 seconds)
37. Scout Drone Operation II (38 minutes, 48 seconds)
38. Scout Drone Operation III (3 hours, 39 minutes, 31 seconds)
39. Scout Drone Operation IV (20 hours, 41 minutes, 49 seconds)
40. Small Projectile Turret I (8 minutes, 20 seconds)
41. Mechanics III (3 hours, 39 minutes, 31 seconds)
42. Mechanics IV (20 hours, 41 minutes, 49 seconds)
43. Repair Systems I (8 minutes, 20 seconds)
44. Repair Systems II (38 minutes, 48 seconds)
45. Remote Armor Repair Systems I (16 minutes, 40 seconds)
46. Remote Armor Repair Systems II (1 hour, 17 minutes, 36 seconds)
47. Remote Armor Repair Systems III (7 hours, 19 minutes, 3 seconds)
48. Electronics Upgrades I (16 minutes, 40 seconds)
49. Electronics Upgrades II (1 hour, 17 minutes, 36 seconds)
50. Electronics Upgrades III (7 hours, 19 minutes, 3 seconds)
51. Electronics Upgrades IV (1 day, 17 hours, 23 minutes, 39 seconds)
52. Rapid Firing I (16 minutes, 40 seconds)
53. Rapid Firing II (1 hour, 17 minutes, 36 seconds)
54. Rapid Firing III (7 hours, 19 minutes, 3 seconds)
55. Sharpshooter I (16 minutes, 40 seconds)
56. Sharpshooter II (1 hour, 17 minutes, 36 seconds)
57. Sharpshooter III (7 hours, 19 minutes, 3 seconds)
58. Gunnery IV (20 hours, 41 minutes, 49 seconds)
59. Controlled Bursts I (16 minutes, 40 seconds)
60. Controlled Bursts II (1 hour, 17 minutes, 36 seconds)
61. Controlled Bursts III (7 hours, 19 minutes, 3 seconds)
62. Controlled Bursts IV (1 day, 17 hours, 23 minutes, 39 seconds)
63. Science III (3 hours, 39 minutes, 31 seconds)
64. Astrometrics I (25 minutes)
65. Astrometrics II (1 hour, 56 minutes, 25 seconds)
66. Astrometrics III (10 hours, 58 minutes, 34 seconds)
67. Astrometric Acquisition I (41 minutes, 40 seconds)
68. Astrometric Acquisition II (3 hours, 14 minutes, 2 seconds)
69. Astrometric Rangefinding I (1 hour, 6 minutes, 40 seconds)
70. Astrometric Rangefinding II (5 hours, 10 minutes, 27 seconds)
71. Long Range Targeting I (16 minutes, 40 seconds)
72. Long Range Targeting II (1 hour, 17 minutes, 36 seconds)
73. Long Range Targeting III (7 hours, 19 minutes, 3 seconds)
74. Long Range Targeting IV (1 day, 17 hours, 23 minutes, 39 seconds)

28 unique skills, 74 skill levels; Total time: 22 days, 17 hours, 59 minutes, 56 seconds

Shopping List:
  Amarr Cruiser
  Amarr Destroyer
  Amarr Frigate
  Astrometric Acquisition
  Astrometric Rangefinding
  Astrometrics
  CPU Management
  Controlled Bursts
  Drones
  Electronic Warfare
  Electronics Upgrades
  Energy Grid Upgrades
  Gunnery
  Long Range Targeting
  Mechanics
  Medium Energy Turret
  Motion Prediction
  Power Grid Management
  Rapid Firing
  Remote Armor Repair Systems
  Repair Systems
  Science
  Scout Drone Operation
  Sharpshooter
  Small Energy Turret
  Small Projectile Turret
  Spaceship Command
  Weapon Disruption